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Shared it on my game page , hope you don't mind.
All good man! Thanks for adding it there!
You're welcome.
Nice, a game casing would be a small improvement.
A little bug, still.
When you start the game again for the fourth time or so, by pressing "A", the game doubles the brick movement.
Seems the sequencer isn't reset properly @ game over and runs double.
Now you have to reload the page to make it run normal again.
Thanks for catching that, I’ll try to fix it when I can.
Looking forward to that.
thanks man! appreciate it!
Won't run on my Playdate. Immediately crashes on start with the error:
main.lua:61: attempt to index a nil valueattack traceback: main.lua:61: in function 'getScore' main.lua:68: in main chunk
Thanks for letting me know! Turns out I did an oopsie, should be fixed now. Sorry!
That update seems to have solved the problem! :D
The sideload method is crashing my playdate when I try to start it :/
sorry, I couldn't tell you why that is. I don't own a playdate, I just used the playdate simulator, so I'm not sure what's happening there.
I'll try to sideload it via USB and get back at ya!
So I don't know if this was the issue you were having, but I just fixed a bug that prevented the game from starting. Try again now if you want!
actually cool
cool reply...
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Log in with itch.io to leave a comment.
Shared it on my game page , hope you don't mind.
All good man! Thanks for adding it there!
You're welcome.
Nice, a game casing would be a small improvement.
A little bug, still.
When you start the game again for the fourth time or so, by pressing "A", the game doubles the brick movement.
Seems the sequencer isn't reset properly @ game over and runs double.
Now you have to reload the page to make it run normal again.
Thanks for catching that, I’ll try to fix it when I can.
Looking forward to that.
thanks man! appreciate it!
Won't run on my Playdate. Immediately crashes on start with the error:
Thanks for letting me know! Turns out I did an oopsie, should be fixed now. Sorry!
That update seems to have solved the problem! :D
The sideload method is crashing my playdate when I try to start it :/
sorry, I couldn't tell you why that is. I don't own a playdate, I just used the playdate simulator, so I'm not sure what's happening there.
I'll try to sideload it via USB and get back at ya!
So I don't know if this was the issue you were having, but I just fixed a bug that prevented the game from starting. Try again now if you want!
actually cool
cool reply...