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Shared it on my game page , hope you don't mind.

All good man! Thanks for adding it there!

You're welcome.

Nice, a game casing would be a small improvement. 

A little bug, still. 

When you start the game again for the fourth time or so, by pressing "A", the game doubles the brick movement. 

Seems the sequencer isn't reset properly @ game over and runs double.

Now you have to reload the page to make it run normal again.

Thanks for catching that, I’ll try to fix it when I can.

Looking forward to that.

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Got it working! That was honestly a whole lot of fun! Not mediocre at all. 
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thanks man! appreciate it!

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Won't run on my Playdate. Immediately crashes on start with the error:

main.lua:61: attempt to index a nil value
attack traceback:
main.lua:61: in function 'getScore'
main.lua:68: in main chunk 

Thanks for letting me know! Turns out I did an oopsie, should be fixed now. Sorry!

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That update seems to have solved the problem! :D

The sideload method is crashing my playdate when I try to start it :/

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sorry, I couldn't tell you why that is. I don't own a playdate, I just used the playdate simulator, so I'm not sure what's happening there.

I'll try to sideload it via USB and get back at ya!

So I don't know if this was the issue you were having, but I just fixed a bug that prevented the game from starting. Try again now if you want!

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actually cool

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cool reply...